A couple of years ago the Collab@Work blog wrote a very interesting article on how leadership in MMORPG’s, such as World of Warcraft is temporary. They provided reasons why in these MMORPG’s it makes sense to have temporary leaders:
In those games, leadership is a temporary position. At one point in time, you’re leading, the week [...]
Leaders are temporary
January 18th, 2010 · No Comments · Communication, Engagement, Management · 1,821 views
Tags:collaboration·Harvard Business Review·leadership·mmorpg·wow
Productivity paradox of social networks
January 31st, 2009 · 1 Comment · Engagement, Productivity, Social Networks · 1,961 views
Social networking tends to take a bit of a beating in the mainstream press when it comes to the business value. They seem to ignore the good examples of how organisations use these tools, such as Dow Chemical to encourage their alumni and employees on long term leave to return. In the first three months of [...]